    <lights>
	
       <states>
            <state lightTypes="0" />
            <state lightTypes="0 2" />
        </states>

        <sharedLight linkNode="rearLight29_left" filename="$data/shared/assets/lights/lizard/rearLight29_left.xml" />
        <sharedLight linkNode="rearLight29_right" filename="$data/shared/assets/lights/lizard/rearLight29_right.xml" />
        <sharedLight linkNode="rearLight31_left" filename="$data/shared/assets/lights/lizard/rearLight31_left.xml" />
        <sharedLight linkNode="rearLight31_right" filename="$data/shared/assets/lights/lizard/rearLight31_right.xml" />
        <sharedLight linkNode="rearLight32_left" filename="$data/shared/assets/lights/lizard/rearLight32_left.xml" />
        <sharedLight linkNode="rearLight32_right" filename="$data/shared/assets/lights/lizard/rearLight32_right.xml" />
        <sharedLight linkNode="rearLight30_left" filename="$data/shared/assets/lights/lizard/rearLight30_left.xml" />
        <sharedLight linkNode="rearLight30_right" filename="$data/shared/assets/lights/lizard/rearLight30_right.xml" />
        <sharedLight linkNode="rearLight37_left" filename="$data/shared/assets/lights/lizard/rearLight37_left.xml" />
        <sharedLight linkNode="rearLight37_right" filename="$data/shared/assets/lights/lizard/rearLight37_right.xml" />
        <sharedLight linkNode="rearLight79_left" filename="$data/shared/assets/lights/lizard/rearLight79_left.xml" />
        <sharedLight linkNode="rearLight79_right" filename="$data/shared/assets/lights/lizard/rearLight79_right.xml" />
        <sharedLight linkNode="rearLight72_left" filename="$data/shared/assets/lights/lizard/rearLight72_left.xml" />
        <sharedLight linkNode="rearLight72_right" filename="$data/shared/assets/lights/lizard/rearLight72_right.xml" />
        <sharedLight linkNode="rearLight62_left" filename="$data/shared/assets/lights/lizard/rearLight62_left.xml" />
        <sharedLight linkNode="rearLight62_right" filename="$data/shared/assets/lights/lizard/rearLight62_right.xml" />
        <sharedLight linkNode="frontLight09_left" filename="$data/shared/assets/lights/lizard/frontLight09_left.xml" />
        <sharedLight linkNode="frontLight09_right" filename="$data/shared/assets/lights/lizard/frontLight09_right.xml" />
        <sharedLight linkNode="rearLight80_left" filename="$data/shared/assets/lights/lizard/rearLight80_left.xml" />
        <sharedLight linkNode="rearLight80_right" filename="$data/shared/assets/lights/lizard/rearLight80_right.xml" />

		
		
         <realLights>
		
            <low>
                <light node="frontLightLow" lightTypes="0" excludedLightTypes="3" />
                <light node="highBeamLow" lightTypes="2" />
            </low>
            <high>
                                <light node="frontLightHigh" lightTypes="0" excludedLightTypes="3" />
				<light node="frontLightHigh1" lightTypes="0" excludedLightTypes="3" />
                                <light node="highBeamHigh" lightTypes="2" />
				<light node="highBeamHigh1" lightTypes="2" />
                                <light node="backLightsHigh" lightTypes="0" />
				<light node="backLightsHigh1" lightTypes="0" />
				<light node="frontLightHigh2" lightTypes="2" />
				<light node="frontLightHigh3" lightTypes="2" />
                                <brakeLight node="backLightsHigh" />
				<brakeLight node="backLightsHigh" />
                                <turnLightLeft node="turnLightLeftFront" />
                                <turnLightLeft node="turnLightLeftBack" />
                                <turnLightRight node="turnLightRightFront" />
                                <turnLightRight node="turnLightRightBack" />
				<reverseLight node="reverseLight" />
				<reverseLight node="reverseLight1" />

            </high>
        </realLights>

        <defaultLights>
                        <defaultLight shaderNode="frontlightStatic" lightTypes="0 3" />
			<defaultLight shaderNode="frontlightStatic1" lightTypes="0 3" />
			<defaultLight shaderNode="frontlightStatic2" lightTypes="2" />
			<defaultLight shaderNode="frontlightStatic3" lightTypes="2" />
			<defaultLight shaderNode="frontlightStatic4" lightTypes="0" />
                        <defaultLight shaderNode="frontlightStatic5" lightTypes="0 3" />
			<defaultLight shaderNode="frontlightStatic6" lightTypes="0 3" />
			<defaultLight shaderNode="frontlightStatic7" lightTypes="0 3" />
			<defaultLight shaderNode="frontlightStatic8" lightTypes="0" />
			<defaultLight shaderNode="frontlightStatic9" lightTypes="0" />
			<defaultLight shaderNode="frontlightStatic10" lightTypes="0" />	
			<defaultLight shaderNode="frontlightStatic11" lightTypes="0" />
			<defaultLight shaderNode="frontlightStatic12" lightTypes="0" />	
			<defaultLight shaderNode="frontlightStatic13" lightTypes="0" />
			<defaultLight shaderNode="frontlightStatic14" lightTypes="0" />
			<defaultLight shaderNode="frontlightStatic15" lightTypes="0" />
			<defaultLight shaderNode="frontlightStatic16" lightTypes="0" />
                        <defaultLight shaderNode="frontlightStatic17" lightTypes="2" />
                        <defaultLight shaderNode="frontlightStatic18" lightTypes="2" />
                        <defaultLight shaderNode="frontlightStatic19" lightTypes="2" />
                        <defaultLight shaderNode="frontlightStatic20" lightTypes="2" />
                        <defaultLight shaderNode="backlightsHighStaticLeft" lightTypes="0" />
			<defaultLight shaderNode="backlightsHighStaticRight" lightTypes="0" />
			<defaultLight shaderNode="brakelightStaticleft" />
			<defaultLight shaderNode="brakelightStaticRight" />

        </defaultLights>

        <turnLights>
            <turnLightLeft shaderNode="turnlightFrontLeftStatic" />
            <turnLightLeft shaderNode="turnlightFrontLeftStatic1" />
            <turnLightLeft shaderNode="turnlightFrontLeftStatic3" />
            <turnLightLeft shaderNode="turnlightBackLeftStatic" />
            <turnLightRight shaderNode="turnlightFrontRightStatic" />
            <turnLightRight shaderNode="turnlightFrontRightStatic2" />
            <turnLightRight shaderNode="turnlightFrontRightStatic4" />
            <turnLightRight shaderNode="turnlightBackRightStatic" />
        </turnLights>

        <brakeLights>
                        <brakeLight shaderNode="brakelightStaticleft" />
			<brakeLight shaderNode="brakelightStaticRight" />
        </brakeLights>
		
	<reverseLights>
                        <reverseLight shaderNode="reverseLightStaticLeft" />
			<reverseLight shaderNode="reverselightStaticright" />
        </reverseLights>

        <sounds>
            <switchLight template="SWITCH_01" linkNode="0>" />
            <turnLight template="SWITCH_TURNLIGHT" linkNode="0>" />
        </sounds>

        <beaconLights>
            <beaconLight node="0>23|1|1" filename="$data/shared/assets/beaconLights/hella/hellaBeaconLight01.xml" />
        </beaconLights>

	
    </lights>


	<i3dMappings>
	 


                 <i3dMapping id="rearLight29_left" node="0>5|0|20" />
                 <i3dMapping id="rearLight29_right" node="0>5|0|21" />
                 <i3dMapping id="rearLight31_left" node="0>5|0|22" />
                 <i3dMapping id="rearLight31_right" node="0>5|0|23" />
                 <i3dMapping id="rearLight32_left" node="0>5|0|24" />
                 <i3dMapping id="rearLight32_right" node="0>5|0|25" />
                 <i3dMapping id="rearLight30_left" node="0>5|0|26" />
                 <i3dMapping id="rearLight30_right" node="0>5|0|27" />
                 <i3dMapping id="rearLight37_left" node="0>5|0|28" />
                 <i3dMapping id="rearLight37_right" node="0>5|0|29" />
                 <i3dMapping id="rearLight79_left" node="0>5|0|30" />
                 <i3dMapping id="rearLight79_right" node="0>5|0|31" />
                 <i3dMapping id="rearLight72_left" node="0>5|0|32" />
                 <i3dMapping id="rearLight72_right" node="0>5|0|33" />
                 <i3dMapping id="rearLight62_left" node="0>5|0|34" />
                 <i3dMapping id="rearLight62_right" node="0>5|0|35" />
                 <i3dMapping id="frontLight09_left" node="0>5|0|41" />
                 <i3dMapping id="frontLight09_right" node="0>5|0|42" />
                 <i3dMapping id="rearLight80_left" node="0>5|0|45" />
                 <i3dMapping id="rearLight80_right" node="0>5|0|46" />
		

		<i3dMapping id="turnlightFrontLeftStatic" node="0>5|0|6|0" />
                <i3dMapping id="turnlightFrontLeftStatic1" node="0>5|0|16|0" />
                <i3dMapping id="turnlightFrontLeftStatic3" node="0>5|0|18|0" />
                <i3dMapping id="turnlightFrontRightStatic" node="0>5|0|7|0" />
                <i3dMapping id="turnlightFrontRightStatic2" node="0>5|0|17|0" />
                <i3dMapping id="turnlightFrontRightStatic4" node="0>5|0|19|0" />


                <i3dMapping id="frontlightStatic" node="0>5|0|0" />
		<i3dMapping id="frontlightStatic1" node="0>5|0|1" />
		<i3dMapping id="frontlightStatic2" node="0>5|0|2" />
		<i3dMapping id="frontlightStatic3" node="0>5|0|3" />
		<i3dMapping id="frontlightStatic4" node="0>5|0|4" />
		<i3dMapping id="frontlightStatic5" node="0>5|0|36" />
		<i3dMapping id="frontlightStatic6" node="0>5|0|37" />
		<i3dMapping id="frontlightStatic7" node="0>5|0|38" />
		<i3dMapping id="frontlightStatic8" node="0>5|0|12|0" />
		<i3dMapping id="frontlightStatic9" node="0>5|0|13|0" />
		<i3dMapping id="frontlightStatic10" node="0>5|0|14|0" />
		<i3dMapping id="frontlightStatic11" node="0>5|0|15|0" />
		<i3dMapping id="frontlightStatic12" node="0>5|0|10|0" />
		<i3dMapping id="frontlightStatic13" node="0>5|0|11|0" />
		<i3dMapping id="frontlightStatic14" node="0>5|0|5" />
		<i3dMapping id="frontlightStatic15" node="0>5|0|39|0" />
		<i3dMapping id="frontlightStatic16" node="0>5|0|40|0" />
		<i3dMapping id="frontlightStatic17" node="0>5|0|43|0|0" />
		<i3dMapping id="frontlightStatic18" node="0>5|0|44|0|0" />
		<i3dMapping id="frontlightStatic19" node="0>5|0|47|0|0" />
		<i3dMapping id="frontlightStatic20" node="0>5|0|48|0|0" />

                <i3dMapping id="turnLightLeftFront" node="0>5|5|0" />
                <i3dMapping id="turnLightRightFront" node="0>5|5|1" />
		<i3dMapping id="turnlightBackRightStatic" node="0>5|0|9|2" />
                <i3dMapping id="turnlightBackLeftStatic" node="0>5|0|8|2" />
		<i3dMapping id="turnLightLeftBack" node="0>5|6|0" />
                <i3dMapping id="turnLightRightBack" node="0>5|6|1" />
		
		<i3dMapping id="backLightsHigh" node="0>5|4|0" />
		<i3dMapping id="backLightsHigh1" node="0>5|4|0|0" />
		<i3dMapping id="backlightsHighStaticRight" node="0>5|0|9|4" />
		<i3dMapping id="backlightsHighStaticLeft" node="0>5|0|8|4" />
		<i3dMapping id="brakelightStaticleft" node="0>5|0|8|5" />
		<i3dMapping id="brakelightStaticRight" node="0>5|0|9|5" />

		<i3dMapping id="reverseLight1" node="0>5|7|1" />
		<i3dMapping id="reverseLight" node="0>5|7|0" />
		<i3dMapping id="reverselightStaticright" node="0>5|0|9|3" />
		<i3dMapping id="reverseLightStaticLeft" node="0>5|0|8|3" />
		
		<i3dMapping id="frontLightLow" node="0>5|3|0" />
                <i3dMapping id="highBeamLow" node="0>5|3|1" />
                <i3dMapping id="frontLightHigh" node="0>5|3|2" />
		<i3dMapping id="frontLightHigh1" node="0>5|3|2|0" />
		<i3dMapping id="frontLightHigh2" node="0>5|3|4" />
		<i3dMapping id="frontLightHigh3" node="0>5|3|4|0" />
                <i3dMapping id="highBeamHigh" node="0>5|3|3" />
		<i3dMapping id="highBeamHigh1" node="0>5|3|3|0" />
	

	</i3dMappings>